Alodar: GM ("Supreme Bashar")
Banquo: Enforcer ("Bashar")
Snarfer: Enforcer ("Bashar")
It heals you at the cost of CP.
It heals you at the cost of TST (testosterone) - glvl 50.
It heals you at the cost of CNC (concentration) - glvl 75.
It gives you your guild glory (gexp) when you shout out a victory call on your slain opponents.
Master the use of your weapon to make you hit harder and more - glvl 10.
Use the stored energy in your muscles to increase your hits.
Effects all combat (mostly in warrior mode) skills.
Effects all defensive (mostly in mentat mode) skills.
A warrior's ability to exist as a dual fighting (both mentat and warrior)
skills (not improvable)
In addition to being an expert with their battle blade, warrior's can train themselves in the use of daggers.
There are 3 ways to train them:
1) throw - a quick throw at your opponent, you can do it every round.
2) stab - can't do it as often as throw, but it does more damage.
3) frenzy - unleash all your dagger skills by hitting your opponent with a myriad of daggers and normal hits.
Takes you back to Chapterhouse AP. Very helpful.
Some special food for warriors that increases different things.
There are a lot more non-trainable skills, but these are the brief highlights. There are too much to mention here.